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dimard's avatar
dimard
Honored Guest
4 years ago

Unity examples for face and eye tracking on oculus pro

Surprisingly I cannot find any examples for using the new face and eye tracking features with XRRig. Unfortunately, there is not much details in the SDK documentation and a few tutorials that out there are still using the OVRCameraRig.

4 Replies

  • dimard's avatar
    dimard
    Honored Guest

    It's also funny that even the scenes inside the oculus/interaction/samples/scenes are still using the OVRCameraRig!

  • OpenXR is not supported yet, for eye and facetracking it seems you still have to use OVR.

    I am trying to get it to work, so far at least it has recognized that I have eye tracking that it can detect. I hope they add OpenXR support soon. That would give some broader support pretty fast.