Forum Discussion
Anonymous
6 years agoUnity Integration 1.39 Critical Issues (missing avatar, hands, no movement controls)
Upgrading to the Unity 1.39 Integration caused my Unity project to stop when installed on the Quest. Disabling the Avatar in the Unity project allows the project to run on the Quest but the basic pl...
IsNate88
6 years agoHonored Guest
When generating a new manifest, I had to replace INFO with LAUNCHER in the intent to get it to work too
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