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barry1685
7 years agoHonored Guest
Unity oculus SDK teleporting
hello everyone. I got a working locomotion solved yet I’m having a strange teleporting issue in that I randomly fall through the ground.
Im using a hidden plane as a collided object, which works well. There is an area that causes me to fall through the map when I teleport to it. It is adjacent to a couple cubes I have placed to test grabbing mechanism. I’m really dumbfounded how I end up falling through the map at this one location.
Im using a hidden plane as a collided object, which works well. There is an area that causes me to fall through the map when I teleport to it. It is adjacent to a couple cubes I have placed to test grabbing mechanism. I’m really dumbfounded how I end up falling through the map at this one location.
1 Reply
- VJ76ProtegeHi, adjust the fixed timestep to 1/90
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