Forum Discussion
Xpomul33
1 year agoHonored Guest
Unity WebCamTexture not supported on the Quest?
Hi,
I am trying to access a UVC camera connected to the Quest 3’s USB port from Unity to render it using WebCamTexture.
The camera itself is recognized by the Quest (I can show it using a standard android app called USB Camera.apk and there everything works).
But if I try to list the WebCamTexture.devices list, I always get an empty list.
Is WebCamTexture not supported for the Quest 3 in Unity? Will it get support one day?
Thanks for any hints.
Best,
Stefan
2 Replies
- NathanHacheHonored Guest
No replies, no answers??
I was told that Meta had finally given us access to MRC for use for remote support uses but like Xpomul33 said, there is no clear solution in getting access to the MixedRealityCapture video feed. I've worked with multiple other devices and they show up under WebCamTexture.devices.
Is there another way of getting access to the MRC stream or at least any camera stream at all?
- Xpomul33Honored Guest
I was told in another forum that it might work with Unreal but the process of setting up my machine for Unreal development was too much effort for what I was attempting… so for now I have suspended working on that project…
Quick Links
- Horizon Developer Support
- Quest User Forums
- Troubleshooting Forum for problems with a game or app
- Quest Support for problems with your device