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Pathsys's avatar
Pathsys
Explorer
3 years ago
Solved

Why do Unity VR Oculus interactables cease to function when hand tracking is temporarily lost?

I'm currently working on a project in Unity using the Oculus Integration package for Oculus Quest 2. The project involves hand tracking and interactions with various grabbable objects, such as knobs ...
  • Pathsys's avatar
    3 years ago

    For anyone looking at this stumped in the future: This only happens when running over the link cable in the Unity Editor. Building the app fixes this issue.