Forum Discussion
Pathsys
3 years agoExplorer
Why do Unity VR Oculus interactables cease to function when hand tracking is temporarily lost?
I'm currently working on a project in Unity using the Oculus Integration package for Oculus Quest 2. The project involves hand tracking and interactions with various grabbable objects, such as knobs ...
- 3 years ago
For anyone looking at this stumped in the future: This only happens when running over the link cable in the Unity Editor. Building the app fixes this issue.
Pathsys
3 years agoExplorer
For anyone looking at this stumped in the future: This only happens when running over the link cable in the Unity Editor. Building the app fixes this issue.
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