Forum Discussion
eVInteractive
5 years agoProtege
Z Buffer Precision Issues
Hey all - Just getting in to Quest development on Unity. Having great fun so far, but running into z buffer precision issues. I'm working on a flight sim, so we have a very large depth range. I'm n...
TomVR
4 years agoProtege
go to the xr plugin management, openxr and then its the drop down for depth submission mode, change from none to whatever you need
PolyMad
3 years agoProtege
Now they removed it.
There is only for Vulkan.
There is something NEEDED, and they remove it.
I have no words for this really.
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