Forum Discussion
14 Replies
imperativity said:
Hi,
I've found a very similar forum thread from last year that has the same DLL not found exception referenced in the user's error logs.
https://forums.oculus.com/developer/discussion/44709/dll-errors-avatar-editor-launch-error-1-10
Try this first prior to reading the other solutions offered in the thread above:Can you please verify that there are no residual versions of libovravatar.dll or OvrAvatarAssets.zip in your Unity project's Plugins directory?
Also, can you check to see if libovravatar.dll exists in your "Program Files\Oculus\Support\oculus-runtime" directory?
Thanks. I have seen that - it is irrelevant for me, since I am using a mac and the Avatar SDK is a fresh install.
Also - that is not the error I am getting.
imperativity said:
Ah, I read that as "no mac".
I assume what you really meant was "on mac". No worries, I will look into this error for you.
Yep - just fixed the wording. Thanks!- m_milazzoProtegeDid you solve this problem? I'm experimenting the same issue
- hazelshiHonored GuestDid you guys fix this problem? i'm stuck here..Help!
- hmiriExplorer
22 January 2018
Has anybody resolved this?
The same issue with the latest Unity v2017.3.0f3 and Oculus Utilities v1.20.0 and OVRPlugin v1.20.0 - panmasterExpert Protegesame here
- blee808Honored GuestI was able to fix this by importing only the "Plugins" folder of the the latest Oculus Platform SDK.
- holospaces_userProtege@imperativity
I run Unity 2018.2.6f1. New Project, Imported Oculus Integration 1.29, allowed upgrade of Oculus Utilites to 1.30.0, rebooted and started the CrossPlatform scene from the Avatar Samples Folder.
the libovravatar.dll is not even part of the project at this point. Why is it referenced or what is missing to get it in there?DllNotFoundException: libovravatarOvrAvatarSDKManager.Initialize () (at Assets/Oculus/Avatar/Scripts/OvrAvatarSDKManager.cs:57) - AnonymousMake sure you have the Oculus software installed. Follow the link here.
libovravatar.dll is installed in this directory C:\Program Files\Oculus\Support\oculus-runtime\
Steps for using the CrossPlatform sample scene can be found in the Readme in its directory and at this link here. - AeyoriHonored Guest
steve.hoelle said:
Make sure you have the Oculus software installed. Follow the link here.
libovravatar.dll is installed in this directory C:\Program Files\Oculus\Support\oculus-runtime\
Steps for using the CrossPlatform sample scene can be found in the Readme in its directory and at this link here.
Hi so I've been the problem OP has had but on WindowsI saw that I needed to download the Oculus Software and I previously did not have it. But evem after installing, and seeing that I have the libovravatar in the directory above. I'm still getting the same error. Why would that be the case and what should I do about it?DllNotFoundException: libovravatarOvrAvatarSDKManager.Update () (at Assets/Oculus/Avatar/Scripts/OvrAvatarSDKManager.cs:68)