Forum Discussion
polka_panda
7 years agoProtege
Here is what I have learned so far:
- Developing with the Go is difficult. It's much better to use Rift for development most of the time, even when writing a Go app.
- I cannot have the avatar display correctly if I just share the apk with a friend. Luckily there is another way: make an alpha release channel and add their email to it, so they receive a version of my app.
- Oculus networking will only work when entitlement passes, so it won't pass in the scenario of sharing apks. One *must* publish to a release channel first.
- One could normally get two players to connect using the "pick a friend" default flow, except I was not able to get it to work (not even using the sample included in the SDK) and I got no help in this forum. So instead, I switched to a third-party library (Photon) and that works just fine.
- The social starter has been removed from the more recent version of the Oculus integration download. Presumably it will come back later. I've made my own in the meantime.