Forum Discussion
mouse_bear
4 years agoRetired Support
Meta Avatars SDK (Feedback/Issues)
Do you have any feedback and/or issues in regards to the Meta Avatars SDK? Use this place to discuss, as we'll have members of the engineering team reviewing this thread!
Read the blog on the M...
bk_brainiac
1 year agoProtege
I have the same problem. I couldn't get the latest v35 avatars to work with OpenXR. They work fine with OculusXR so I guess I'll use that for now.
ImmersiveMatthew
1 year agoAdventurer
I too wasted a bunch of time on this to only discover the Meta Avatars do not work with OpenXR. It used to, so something broke. What is odd is when you install v74 of the All in one SDK, it says the attached.
@CaseyAtMeta said over 2 weeks ago "I've just come on board as community manager for the developer side of these forums and we're still hammering out the processes we're using to make sure questions get answered in a reasonable timeframe, but we are here and we're glad to see you are too." Yet they have not replied to any of my or others questions other than to give someone kudos for sharing community resources. I am having the same issue with the new Developer Advocate Dilmer Valecillos who reached out to me saying they would help and 3 weeks later they are not returning any messages nor have I been given any updates.
What is going on a Meta? I gather they are still hammering out how to reply? Makes no sense, especially the ghosting as even just a we are still working on it would be appreciated and professional.
- RiverExplorer1 year agoStart Partner
Setting "USE_XR_SDK" made it work for me. Set in Project Settings->Player->Script Compliation
Add it as a symbol.
Something changed with interactors, so that can be fun to track down.
- RiverExplorer1 year agoStart Partner
Opps, setting "USING_XR_SDK" ... to my note.
- ImmersiveMatthew1 year agoAdventurer
Thank you for chasing that one down. Please send your invoice for professional services to:
Atten: Meta CTO and Head of Reality Labs Andrew Bosworth1 Hacker WyMenlo Park, CA 94025🙂 - ImmersiveMatthew1 year agoAdventurer
I just wanted to reply to you directly in case you missed my reply to Casey. OpenXR is NOT ready to be used despite the Blog entry and even SDK telling you to migrate to it. The Meta Developer Advocate made it clear to me today that the SDK is still very much tied to OVRCameraRig and that the update to fully support OpenXR is going to take some time. I suspect months. Really shocking as Meta has been telling us about the move to OpenXR for 3 years and so there is clearly a massive disconnect inside of Meta right now. Sorry you too have wasted so much time.
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