Forum Discussion
mouse_bear
4 years agoRetired Support
Meta Avatars SDK (Feedback/Issues)
Do you have any feedback and/or issues in regards to the Meta Avatars SDK? Use this place to discuss, as we'll have members of the engineering team reviewing this thread!
Read the blog on the M...
Anonymous
1 year agoAppreciate the follow-up here. You haven't been ignored or forgotten—the reason for the delay is that sorting all this out on our end involves a lot of communication between different teams that work in different ways—the internal discussion on this issue has more than 15 people participating! I appreciate your patience, as these first few issues aren't just opportunities for us to make the experience better, they're also test runs where we figure out the best way for our own teams to communicate to make sure that the most important issues get visibility and I can update you on progress in a timely fashion.
For now I can tell you: I believe we have a bunch of the stuff you're looking for in Showcases, but we agree that they should be represented in Building Blocks as well and we anticipate adding them in the near future, time and resources depending. I also believe the Avatars team is planning a hotfix for the issue ImmersiveMatthew and bk_brainiac are highlighting, I will update you when I have more information!
ImmersiveMatthew
1 year agoAdventurer
Thanks for the reply CaseyAtMeta. Yes...something like the older Meta Avatars 1.0 Showcase titled Decommissioned, or an updated Building Block BUT with the 2.0 Avatars and more importantly the XROrigin/OpenXR with locomotion/interaction using Fusion/Netcode would be greatly appreciated.
That said, I was just informed by the new Meta Developer Advocate that OpenXR has actually not been fully implemented yet in v74 and that it will not be ready for awhile as conversations have only just started. This was more than a little surprising of course as there has been 3 years of announcements that it is coming, then this recent blog post below and now even the SDK v74 itself telling us to move to OpenXR, yet OpenXR is actually not working as there are still apparently many ties into OVRCameraRig. So OpenXR right now is a dead end and should be avoided by ALL developers.
I have shared my extreme disappointment via the appropriate channels. I will ask that you and others please take the time to ensure the wider developer community is informed to help prevent hundreds if not thousands of hours being wasted across many developers all trying to get this dead end to work. Very disappointed in Meta I must say and makes me wonder how committed Meta is to the Metaverse as the Metaverse is NOT just Horizon World.
Please ping me here when the updated sample projects are ready, but suspect we are talking months here.
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