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mouse_bear
5 years agoRetired Support
Meta Avatars SDK (Feedback/Issues)
Do you have any feedback and/or issues in regards to the Meta Avatars SDK? Use this place to discuss, as we'll have members of the engineering team reviewing this thread!
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rhillCampfire
4 years agoProtege
Is there documentation on what all the ovrAvatar2EntityFeatures mean?
I'm trying to use ApplyStreamData and I find if I copy the same features as the NetworkLoopback example, my avatar stays in A-pose. If I enable CAPI.ovrAvatar2EntityFeatures.Animation it at least starts moving its hands and arms, but its face still doesn't move.
If I had more information about what those ovrAvatar2EntityFeatures are supposed to change, maybe it would help show what is different about our setup that leads to this difference in behaviour?
EDIT: Okay, I found this:
https://developer.oculus.com/documentation/unity/meta-avatars-ovravatarentity/#entity-features
It still doesn't quite make sense to me why the NetworkLoopback example doesn't have this enabled but it's necessary for me to not got A-pose.
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