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graeme.a.judkins's avatar
4 years ago

OVR Metrics tool showing GPU stats as 0

I have been using the Metrics tool as my #1 tool for in-app profiling and testing, but now the one feature I needed no longer works. I need to the frag/vert/frag%/vert% to guide me when I'm optimizing and all of those all show 0 now. Is this maybe an OS regression issue? I wasn't having this issue a few days ago. I have tried downloading all the older versions to see if it's the OVR metrics tool, all of them behaved the same. I have tried multiple headsets and they behave the same. 

3 Replies

  • pro_zac's avatar
    pro_zac
    Meta Employee

    It does sound like an OS regression. Which exact stat names are you trying to use?

     

    I found a list here: https://developer.oculus.com/documentation/native/android/ts-ovrmetricstool/

     

    Sounds like you are using "percent_time_shading_frags" and "percent_time_shading_verts".

    Are the other two "avg_inst_per_frag" and "avg_inst_per_vert"?

     

    As a workaround, you can get similar stats inside ODH's performance analyzer. Turn on the GPU modules include GPU Compute Counters. 

     

  • Yes I believe those are the metrics I was using. I tried using the metric tool within the ODH and it reports the same missing metrics all as 0. You can see the graph will spike to like 5,000% for a second and then back to 0.

  • This has been fixed, I left it for a few weeks. My guess is an update to OS fixed this issue.