Forum Discussion
jamesehenderson
5 years agoRetired Support
Passthrough API - Request for Developer Feedback
Mixed Reality is an exciting frontier for Oculus and developers are key to bringing new and robust MR experiences to the ecosystem. We want to understand the value that our recently released Passthro...
lobotomyx
3 years agoExplorer
The biggest thing that I'd like to change with passthrough is allowing it over link not only for developers but also for players. Considering the direction the quest 3 will be taking I sincerely hope this is already in the works as XR/MR is my primary focus as a developer. I know many others feel the same and opening this up would allow meta to stay competitive in the PCVR space going forward while also remaining the best all around platform for developers. Currently the only way to use passthrough with PCVR is to use ALVR/ALXR which uses a basic clientside chroma key implementation and requires the scene to have a black background. Frankly this method is very hacky and not ideal at all but it gives a tantalizing glimpse at the possibilities.
It would also be great if once implemented for PCVR the API could interact with the steamvr OpenXR driver to provide even better compatibility, but this is a far lower priority
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