Forum Discussion
daloots
12 years agoStart Partner
0.4.2 -> 0.4.3.1: (light) flares gone? [fixed]
Hi!
I just upgraded from 0.4.2 to 0.4.3.1.
I know lens flares are not done in VR, but I had very subtle flares set up on my lights (not LensFlares, but regular Flares) that I was quite pleased with :D
However, they disappear when I'm using the OVRPlayerController. Using a regular PlayerController they are still there as they were with the previous OVRPlayerController.
Anything I'm doing wrong or can check?
Thanks!
[edit: Solved it by adding a "Flare Layer" component to both camera's!]
I just upgraded from 0.4.2 to 0.4.3.1.
I know lens flares are not done in VR, but I had very subtle flares set up on my lights (not LensFlares, but regular Flares) that I was quite pleased with :D
However, they disappear when I'm using the OVRPlayerController. Using a regular PlayerController they are still there as they were with the previous OVRPlayerController.
Anything I'm doing wrong or can check?
Thanks!
[edit: Solved it by adding a "Flare Layer" component to both camera's!]
3 Replies
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- grayjamnHonored GuestHave you tried reimporting your OVRPlayerController when you upgraded from 0.4.2 to 0.4.3.1?
- dalootsStart PartnerThanks for replying!
Yes, I completely removed the old assets, and imported from scratch.
I just tried running my demo built with 0.4.3.1 on a laptop still running the 0.4.2 runtime.
It works, and performance has improved, but flares are also gone there. - dalootsStart PartnerSolved it by adding a "Flare Layer" component to both camera's!
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