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oswierad's avatar
oswierad
Honored Guest
11 years ago

[0.5.0.1] Reflection from moving probe shakes, only in VR

A moving platform uses reflections from a box-projected probe (baked to file, but it doesn't matter).
The probe is attached to the moving platform as a child. The reflections are shaking, like lagging a frame behind sometimes - but only in Oculus view.

Maybe Unity is sending reflection data to meshes too early or too late, compared to Oculus rendering?
Do you know about this issue?

https://youtu.be/6Mr2vnG7i3A



Stable (VR off):
https://youtu.be/ydnkzoWl88g

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