Forum Discussion
douglasgimli
10 years agoHonored Guest
360 Spherical Video Playback
Hey guys, so I dealing the past few days with a new challenge, that is playback a 360 spherical 4k video into Unity to Oculus, here is what I already have tryied, and the results: General: All tes...
gautamb0
10 years agoHonored Guest
"phileday" wrote:
My player uses the AVpro Windows and is currently being built using 5.1.1p3 version of Unity with native VR support and I'm exporting both 32 and 64 bit versions out without a problem. Feel free to check my player whirligig.xyz to test playback speeds etc of videos if you're interested.
I don't think I did anything special to get it working. I did have to convert my player from Unity 4 to 5 but once I did that and got it working with the first version of Unity 5 I haven't needed to change anything regarding the AVpro plugin in each update of the Unity versions.
Would you be able to provide any more specifics? I'm getting good framerate with AVpro, but it seems like it won't map the video to the entire sphere. The top and bottom few degrees remain black, and the bottom of the video is heavily warped. I'm using the MappedMovie shader that came with the demo. Thanks in advance!
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