Forum Discussion
AliciaSA
13 years agoHonored Guest
Accelerometer
Has anyone accessed/utilized the accelerometer information of the Rift in Unity yet? I'm reaching the point where this is my next task, and I am completely unsure where to start- thought I'd give aski...
Krisper
13 years agoExplorer
That will most probably not work so well using the accelerometers, there are a lot of discussions on this, but there will be way too much error in the data. I don't think the sample rate is anywhere near high enough to get accurate positional data.
If you lean out, then back, the errors would not place the position in the exact same place, do this a couple of times and your head could be 20m away from your body. You would need a way to reset the center, but then doing this will most probably disorient the user.
I am pretty sure they will have positional tracking in the consumer version.
If you lean out, then back, the errors would not place the position in the exact same place, do this a couple of times and your head could be 20m away from your body. You would need a way to reset the center, but then doing this will most probably disorient the user.
I am pretty sure they will have positional tracking in the consumer version.
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