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Forux
3 years agoExplorer
After v55 dynamic resolution broken
Hi,
After 55 update of oculus integration for Unity
Variable OCULUS_XR_VULKAN_DYNAMIC_RESOLUTION starts to be false
On 54 version are no such problem
Because of that Dynamic Resolution stoppe...
keycap.games
2 years agoProtege
What worked for me is:
having the URP asset render scale set to 1 -> that makes OVR dynamic resolution work (I also noticed that min and max value have to be different)
Setting URP render scale to something other than 1, will cause dynamic resolution to stop working and to be fixed at the value you set.
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