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Anonymous's avatar
Anonymous
7 years ago
Approved

Aircraft fly on oculus go

Hi I try to create my own Oculus go vr aircraft simulator project. Here is some code what i use for it: https://pastebin.com/xiE2uBEW ;
But when i see up it   rotatate as crazy. 

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  • It looks like your rotation is based on the local rotation of the input touch controller so youre always going to have some rotation applied since that would never be exactly zero. Id suggest normalizing your rotation value on each axis and using that as a multiplier exponent for a base rotation value