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IndieCed
7 years agoExplorer
AndroidManifest.xml for Oculus Go (APK signed in debug mode error)
Hey everyone,
I am trying to upload a version of my game to my dashboard, and then come the pleasure to deal with the AndroidManifest.xml...
When I generate mine through Unity I got one that does not work.
So on the documentation they give some specification :
https://developer.oculus.com/distribute/latest/concepts/publish-mobile-manifest/
Like to use this one :
https://developer.oculus.com/documentation/mobilesdk/latest/concepts/mobile-native-manifest/
And add that android:debuggable must be false.
Except that on the example file there is no line for debuggable, why is that?
I added it to my file + other lines I had to add to pass different errors while importing and here is now my manifest:
Now I have this error when I try to import :
APK signed in debug mode (translated from french)
Could it be possible to give an example of this file working for Oculus Go?
I am trying to upload a version of my game to my dashboard, and then come the pleasure to deal with the AndroidManifest.xml...
When I generate mine through Unity I got one that does not work.
So on the documentation they give some specification :
https://developer.oculus.com/distribute/latest/concepts/publish-mobile-manifest/
Like to use this one :
https://developer.oculus.com/documentation/mobilesdk/latest/concepts/mobile-native-manifest/
And add that android:debuggable must be false.
Except that on the example file there is no line for debuggable, why is that?
I added it to my file + other lines I had to add to pass different errors while importing and here is now my manifest:
<manifest xmlns:android="http://schemas.android.com/apk/res/android" package="myGameName" android:versionCode="1" android:versionName="1.0" android:installLocation="auto"> <application> <meta-data android:name="com.samsung.android.vr.application.mode" android:value="vr_only"/> <activity android:screenOrientation="landscape" android:theme="@android:style/Theme.Black.NoTitleBar.Fullscreen" android:configChanges="density|keyboard|keyboardHidden|navigation|orientation|screenLayout|screenSize|uiMode" android:launchMode="singleTask" android:name="myGameName" android:resizeableActivity="false" android:debuggable="false" android:excludeFromRecents="true"> <intent-filter> <action android:name="android.intent.action.MAIN"/> <category android:name="android.intent.category.INFO"/> </intent-filter> </activity> </application> <uses-sdk android:minSdkVersion="21"/> <uses-feature android:glEsVersion="0x00030001" /></manifest>Now I have this error when I try to import :
APK signed in debug mode (translated from french)
Could it be possible to give an example of this file working for Oculus Go?
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