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pixelplacement
13 years agoProtege
Anti aliasing causes right eye to turn white
For some reason any time I turn any level of anti aliasing on for a build I'm getting a white feed in the right eye. I'm having no issues in editor though. I'm running: Mac Unity 4.1.2 SDK 0.2....
ThomasWagner
12 years agoHonored Guest
Hi there,
I've also been struggling with this issue and I've found out that antialiasing only causes the right eye to turn white when a light with realtime shadows is present.
So, when you use realtime shadows AND antialiasing, the bug occurs.
When you you antialias without realtime shadows, everything works fine.
Also, when using realtime shadows and no antialias, it also works.
Tested on a Macbook Pro with Retina Display, Intel HD Graphics 4000 512 MB, 2,3 GHz Intel Core i7, running OSX 10.8.4.
Would be great if this could be solved with the next update of the SDK.
Best,
Thomas
I've also been struggling with this issue and I've found out that antialiasing only causes the right eye to turn white when a light with realtime shadows is present.
So, when you use realtime shadows AND antialiasing, the bug occurs.
When you you antialias without realtime shadows, everything works fine.
Also, when using realtime shadows and no antialias, it also works.
Tested on a Macbook Pro with Retina Display, Intel HD Graphics 4000 512 MB, 2,3 GHz Intel Core i7, running OSX 10.8.4.
Would be great if this could be solved with the next update of the SDK.
Best,
Thomas
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