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IanMorrison
10 years agoHonored Guest
Anyone having performance problems with 5.1
I recently switched to using Unity's built in VR integration from the Oculus SDK, and it seemed like there's a substantial performance degradation in doing so. I was able to consistently hit 75Hz in s...
IanMorrison
10 years agoHonored Guest
I think I've got all that covered. I followed Unity's instructions for the upgrade and removed the old camera rigs and the old plugins/Oculus folder. There's only a single camera without a render target in my scene (there's a second one rendering to a render target, but I don't think that should be a problem?)
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