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R1PFake
3 years agoProtege
AppLab IL2CPP requirement for Quest2?
Hello,
I see IL2CPP mentioned everywhere in the official documents / tutorials and I don't want to discuess IL2CPP vs C#/Mono here. I simply want to ask if IL2CPP is an actual requirement and if my app will be rejected in AppLab if I don't use it, even it my app works and runs well?
I don't want to go into details, but I have some features that simply don't work with the current IL2CPP unless I refactor a lot of code, but I wanted to ask here so I don't waste time with further development if it will be rejected in the end.
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- weiyinfuHonored Guest
https://developer.oculus.com/documentation/unity/unity-conf-settings/
1. The app store require the app is 64bit.
2. If you want to use 64bit in unity, you have to use il2cpp
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