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Chaoss's avatar
Chaoss
Expert Protege
11 years ago

Aspect ratio is off (things look stretched)

I cannot seem to figure out the cause but everything seems stretched in the new SDK, like it's the wrong aspect ratio in the Rift, I've tried all resolutions to no avail. The Oculus Utility demo thing runs fine

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  • There seems to an issue with the Unity integration when the user profile is set for an eye relief less than 7 mm that causes a stretched aspect ratio. We are looking into the issue.
  • Chaoss's avatar
    Chaoss
    Expert Protege
    "brantlew" wrote:
    There seems to an issue with the Unity integration when the user profile is set for an eye relief less than 7 mm that causes a stretched aspect ratio. We are looking into the issue.


    Awesome, yeh when adjusting it to the furthest eye relief things still don't feel "quite" right, I think the field of view or warping is ever so slightly off or something
  • We have a fix in place for the distortion. We hope to release it soon.