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JBivBeats
7 years agoProtege
assigning custom grip poses to different objects
So I've made a custom grip pose in the oculus grip pose editor and I would like to know how to actually set this pose for a specific object so that it snaps to that grip when I grab my object. For this pose I made an open hand for a large cup because currently it grabs through the cup to pick it up. I know how to assign a grip pose, but this just makes my hands always be in that pose. Are the poses say in "first contact" triggered with script or is there someway that the poses are being assigned on the individual objects? If anyone could shed some light on this I would greatly appreciate it!
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- JBivBeatsProtegeI am using version 2017.3
- vridge_incorporHonored GuestThis is an old post, but in your script you just need to assign OvrAvatar->Hand Custom Pose to None or to your specific Pose whenever you want
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