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Ayfel
7 years agoExpert Protege
Asymmetric FOV and mirror shader effect
Hi, I am using a stereorenderer efffect for mirrors in our game https://github.com/ViveSoftware/ViveStereoRenderingToolkit/blob/master/Assets/HTC.UnityPlugin/StereoRendering/Resources/Shader/Ster...
Ayfel
7 years agoExpert Protege
This code has Oculus Support as well, and I am using it, but it breaks in the asymmetric fov implementations (so I had to regress to 2017.4.10f1 to keep using it with OVR)
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