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aeldron
7 years agoHonored Guest
Avatar Hands Disappear When Idle
Hello.
It seems that having the Avatar hands disappearing when idle is the default behaviour. Moving the hands slightly make them appear again. Is there a way to configure the Unity Avatar SDK so that the hands are always visible?
Something on the libovravatar dll changes the visibility flag for the hands if we keep them still for a few seconds. It's retrieved with this:
Leo
It seems that having the Avatar hands disappearing when idle is the default behaviour. Moving the hands slightly make them appear again. Is there a way to configure the Unity Avatar SDK so that the hands are always visible?
Something on the libovravatar dll changes the visibility flag for the hands if we keep them still for a few seconds. It's retrieved with this:
ovrAvatarVisibilityFlags visibilityMask = CAPI.ovrAvatarSkinnedMeshRenderPBS_GetVisibilityMask(renderPart);Thanks!Leo
5 Replies
Replies have been turned off for this discussion
- cratesmithExplorerCan you please make this available or configurable to developers?The only current alternative is to hack the avatar SDK. Hands always visible is commonly the desired functionality so not having it at least as an option just seems like a bug.
- MikeFTrustee+1 for wanting this one
- EntroPiGamesExplorer+1
Would be great to have more granular control about avatar component visibility in general. - danielos96Honored GuestAny update on this its very annoying.
- Oli_XRehabExplorerSeriously annoying, have no idea how to fix this.
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