Forum Discussion
tbkuno
7 years agoExplorer
Banding in low-light scenes
Hi, I'm experimenting with some low-light situations and I'm getting terrible banding: There is this article for improving banding issues, but I'm failing to implement the solutio...
nat42
7 years agoExplorer
is there no way to call glEnable(GL_DITHER) on the OpenGL ES context, to get dithering done for you? (I know it's frequently disabled as it has a cost, but I imagine it's as fast as or fast than options discussed here like writing your own dither code)
Quick Links
- Horizon Developer Support
- Quest User Forums
- Troubleshooting Forum for problems with a game or app
- Quest Support for problems with your device
Other Meta Support
Related Content
- 1 year ago
- 2 years ago
- 1 month ago