Forum Discussion
tbkuno
7 years agoExplorer
Banding in low-light scenes
Hi, I'm experimenting with some low-light situations and I'm getting terrible banding: There is this article for improving banding issues, but I'm failing to implement the solutio...
nat42
7 years agoExplorer
Seems like at a minimum you could put it in native/java code and call it from the the main Unity thread, providing you aren't using multithreaded rendering (some genius might be able to make it work with multithreaded rendering as well... but without seems easier and like if you Google peple have had some sucess in the past with hacky hacks)
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