Forum Discussion
Welby
11 years agoAdventurer
Best and Fastest way to implement the GamePad support
Hi! I was thinking about the best and fastest way to implement the Gamepad support in my game. It will be to add in the code also the lines to support the gamepad or there is a faster way to make i...
molton
11 years agoExplorer
I haven't had a chance to mess with DirectInput gamepads but I think Unity has some pretty good support for that built in, the XBOX360, xinput gamepad support is pretty much all layed out for us by Oculus, the implimentation is all in OVRPlayerController.cs script.
Quick Links
- Horizon Developer Support
- Quest User Forums
- Troubleshooting Forum for problems with a game or app
- Quest Support for problems with your device