Forum Discussion
AADProductions
10 years agoExplorer
Best practice for camera rotation offset in Unity 5
I'm working on a game where you spend a lot of time looking down and it's making people a bit uncomfortable. I'd like to add a 45° offset to the camera's x rotation to take the strain off their necks ...
peterept
10 years agoProtege
Just to let you know, it works ok for me with the standard Unity input system + physics raycasters.
I've attached the unity package (create a new project, import this and enable VR mode in settings).
I can't recall exactly what 'AaAaaAaaa for the Awesome' felt like - and they haven't updated to 0.7 SDK so i can't run it any more to compare. :-(
I hope you persist if you are onto something novel and fun.
I've attached the unity package (create a new project, import this and enable VR mode in settings).
I can't recall exactly what 'AaAaaAaaa for the Awesome' felt like - and they haven't updated to 0.7 SDK so i can't run it any more to compare. :-(
I hope you persist if you are onto something novel and fun.
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