Forum Discussion
CrispyCritter86
12 years agoHonored Guest
Biped head control by Oculus
I'm integrating the Oculus package into Unity 4.3.2. I have a biped in the scene. I want to attach the Oculus camera to the biped's head so that when the Oculus camera moves, the biped's head moves with it and I would like to keep the character controller working as well.
1 Reply
Replies have been turned off for this discussion
- owenwpExpert ProtegeInsider tip: anyone interested in this sort of thing who will be at GDC should drop by the Sixense booth.
There will be more info released soon about our VR avatar toolkit that will work with or without a STEM kit, and other tracking tech in the future.
Quick Links
- Horizon Developer Support
- Quest User Forums
- Troubleshooting Forum for problems with a game or app
- Quest Support for problems with your device