Forum Discussion
steb6
1 year agoHonored Guest
Black grid on camera frame when displaying point cloud
I am developing an application that receives and display a point cloud.
When I try to render a point cloud (both with normal mesh or MaterialPropertyBlock and GPU) I get what it seems to be a black transparent canvas that follows my head.
This is very annoying. I tried to change materials and shaders, to disable shadows, but I didn't find a way to get rid of this problem.
 
Replies have been turned off for this discussion
Quick Links
- Horizon Developer Support
- Quest User Forums
- Troubleshooting Forum for problems with a game or app
- Quest Support for problems with your device
Other Meta Support
Related Content
- 15 days ago
- 4 months ago
- 10 months ago