Forum Discussion
AlexHavenVR
2 years agoHonored Guest
"Black" non-transparent hands when using the default Meta shader
When using Meta's shader for the hands + changing the style of passthrough, the hands transparency is not rendered correctly. It happens in both Quest 2 and 3.
I'm sure this was working just a few days ago. Could it be caused by the new v64 OS update? Has anyone else seen this recently?
This:
Instead of
Quick Links
- Horizon Developer Support
- Quest User Forums
- Troubleshooting Forum for problems with a game or app
- Quest Support for problems with your device
Other Meta Support
Related Content
- 7 months ago
- 6 years agoAnonymous