Forum Discussion
kennard-consulting
2 years agoExpert Protege
Body tracking: how to parent OVRBodyFromPose to player?
I am trying to add body (or at least 'arm') tracking. I have currently: 1. Added OVRBody to OVRInteraction 2. Added PoseFromBody to OVRBody (as a script on an empty child object) 3. Added OVRBodyF...
- 2 years ago
Figured it out, for those that come this way again:
1. Don't use OVRBody
2. Use OVRBodyFromPose as sibling of OVRCameraRig
3. Remove its OVR Body Pose Skeleton Provider script
4. Add OVR Body script
kennard-consulting
2 years agoExpert Protege
Please note: I am able to 'roughly' achieve this by copying the X/Z position of the OVRManager.tracker.
But my body mesh does not line up exactly (it's about 10cms off). I could fix it manually, but presumably that will break with Oculus Pro or 3 and slightly different sizes. Is there a 'correct' way to make it line up?
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