Forum Discussion
ShivekXR
3 years agoExplorer
Bug report - Half transparent materials leak Passthrough layer over solid objects
I am kindly asking the community for the help and Meta staff to take care of this bug report or redirect me to the better place to submit the bug report. Possible duplicate of: https://communityfo...
ShivekXR
3 years agoExplorer
nickw545 Steven.Yang The posted solution was not perfect. Later I found out the blending should look like this (for unlit transparency):
Blend SrcAlpha OneMinusSrcAlpha, SrcAlphaSaturate OneMinusSrcAlpha
I'll try to make a repo for unlit transparency shader + particles soon. Sorry for the late reply.
FelixDG.Trebuchet please check if the blending above corresponds with your observation. I don't really know much about premultiplied alpha issues.
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