Forum Discussion
HKSpadez
10 years agoHonored Guest
Bug with rotation in animations?
Hey all, Made an animation via unity animator yesterday and eventually debugged the issue and found that as soon as I did any rotation transforms in my animation the whole gameobject would disappea...
DonyTamazone
10 years agoExplorer
Same kind of problem here :
My camera is a child of an animated vehicle (animation start on load) :
- When the animation of the object is not rotating the GearVR build is Okay and the scene load as in the editor but when it rotates I don't see anything on load just the color of the background (from camera) while in the editor it run, and I can enjoy the ride.
The conclusion is clear after many tests :
_ animated parent without rotations = OK
_ animated parent with rotations = I see nothing
So I feel lost after trying many parameters in many options...
And the unity update to 5.3.1p3 from 5.3.1p1 doesn't resolve anything. So I'll keep trying !
Please help us ! :shock: I'am about to finish Androids Dream but it seems that every update (unity, runtimes, sdks etc...) kick my work away :lol:
My camera is a child of an animated vehicle (animation start on load) :
- When the animation of the object is not rotating the GearVR build is Okay and the scene load as in the editor but when it rotates I don't see anything on load just the color of the background (from camera) while in the editor it run, and I can enjoy the ride.
The conclusion is clear after many tests :
_ animated parent without rotations = OK
_ animated parent with rotations = I see nothing
So I feel lost after trying many parameters in many options...
And the unity update to 5.3.1p3 from 5.3.1p1 doesn't resolve anything. So I'll keep trying !
Please help us ! :shock: I'am about to finish Androids Dream but it seems that every update (unity, runtimes, sdks etc...) kick my work away :lol:
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