Forum Discussion
kalisclark
11 years agoHonored Guest
Camera Controller in unity skewing 3d character
Hi guys! Has anyone come across a situation where attaching the oculus camera controller to a 3d model, skews it beyond recognition in unity? I am not sure why or even how it does this and I hav...
molton
11 years agoExplorer
I usually have the camera controller attatched to a player controller (i use the Oculus Unity Integration prefab player controller) and parent 3d models under either the player controller or the camera controller. That works pretty well for me. Is there any reason why you have to attach the camera controller to the model?
Quick Links
- Horizon Developer Support
- Quest User Forums
- Troubleshooting Forum for problems with a game or app
- Quest Support for problems with your device