Forum Discussion
kenter
12 years agoHonored Guest
Camera Y rotation adds rotation force to player?
Hi all, I'm trying to implement something that seems fairly straightforward, but I can't seem to make it work...here it goes... Currently, "Tracker Rotates Y" makes it so that the camera Y rotation...
cybereality
12 years agoGrand Champion
I believe this can be done, but not with the OVRPlayerController (at least not without serious modification). You may have to create your own player controller and read the tracking data from the OVRCameraController. I think the function is called 'GetTrackerOrientation()' or something like that.
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