Forum Discussion
jules43
11 years agoExplorer
Camera zoom with Unity built-in VR
With the old Oculus integration I have been applying an adjustment to the OVRCameraRig camera field of views to handle a zoom function. Simulating something like the player using binoculars. I've u...
ThatOtherVRGuy
7 years agoMember
Any update on this?
- R0dluvan4 years agoExplorer
I wonder this too. I'm really disappointed in this developer-unfriendly stance on the part of Oculus. Or whatever they call themselves today.
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