Forum Discussion

🚨 This forum is archived and read-only. To submit a forum post, please visit our new Developer Forum. 🚨
bzor's avatar
bzor
Honored Guest
11 years ago

Change each eye's culling mask in Unity 5.1

With the old OVR integration I was able to just change the culling masks for each eye's camera so that I can have certain objects only visible to one eye.. Is there a way to do this with the 5.1 integration?

3 Replies

Replies have been turned off for this discussion
  • No. This behavior is intentionally and explicitly prevented by the current implementation. It's part of the significant performance improvements possible with the built in VR support. At some point in the future they may allow support for this kind of thing, but for now you'll have to keep using the legacy OVR plugin and keep the new "VR Support" disabled.
  • bzor's avatar
    bzor
    Honored Guest
    OK I'll revert to the old OVR integration. I'm doing stereo panos btw, with a textured sphere for each eye..