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bzor
11 years agoHonored Guest
Change each eye's culling mask in Unity 5.1
With the old OVR integration I was able to just change the culling masks for each eye's camera so that I can have certain objects only visible to one eye.. Is there a way to do this with the 5.1 integration?
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- bgolusExplorerNo. This behavior is intentionally and explicitly prevented by the current implementation. It's part of the significant performance improvements possible with the built in VR support. At some point in the future they may allow support for this kind of thing, but for now you'll have to keep using the legacy OVR plugin and keep the new "VR Support" disabled.
- bzorHonored GuestOK I'll revert to the old OVR integration. I'm doing stereo panos btw, with a textured sphere for each eye..
- ConstellationAdventurerYou might want to check this thread, the technique therein works fine (at least in Unity 5.3):
viewtopic.php?f=37&t=1667
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