Forum Discussion
mpaul0055
12 years agoHonored Guest
Character Collider
Hi Guys Im struggling to get my character controller to interact with other colliders. I have a Horse asset that i have running towards my main character, and i idealy want him to get knocked out t...
CaliberMengsk
12 years agoExplorer
Character controllers are not effected by physics, except for gravity. They might get stopped by something, but they don't have a way to have forces (like addforce or objects hitting them) to be applied.
The only way to get around this is to not use a character controller, and write a custom script for controlling movement and collisions using a rigid body. It's a bit scary to do at first, but it's a much better method as it uses less resources, and gives you more control.
The only way to get around this is to not use a character controller, and write a custom script for controlling movement and collisions using a rigid body. It's a bit scary to do at first, but it's a much better method as it uses less resources, and gives you more control.
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