Forum Discussion
Buckets
10 years agoProtege
Character is vibrating.
My head is vibrating so everything looks jittery :( I think it's happening because I scaled down my ovrplayercontroller. Is that normal? and is there any way around it or will I just have to scale everything up instead of scaling the player down.
Thnaks :)
Thnaks :)
28 Replies
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- BucketsProtegeScaling it back up actually doesn't stop the vibration:( I have no idea why it's doing this.
- cyberealityGrand ChampionCan you try deleting all the OVR stuff from the project and importing the integration fresh?
- BucketsProtegeyep... still vibrating :(
- BucketsProtegeI created a new scene recreated the same character setup and it's fine, there's no vibration :? what could be causing it?
- cyberealityGrand ChampionDid you mess with the time-warp settings? That could cause some vibration.
- BucketsProtegenope everything is default.
- cyberealityGrand ChampionCan you try turning time-warp off? It's on OVRCameraRig.
- BucketsProtegenope... not making a difference.
- MarbasHonored GuestIt has happened to me aswell on some occasions. A couple of things to try...
1) Check if your application runs at a stable 75fps.
2) Try connecting the camera to another USB port.
3) Although the DK2 works without the included power adapter, try connecting it anyway to see if it helps. - BucketsProtegeI deleted everything in my scene apart from the ovrplayercontroller and i get like 60 fps in the editor and 75 when I build it. Still vibrates when built running at 75fps. Even if I switch the positional tracking off all together still it vibrates... :oops:
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