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Gibbie_learners
10 years agoProtege
Checking if canvas world space is visible in CenterEyeAnchor
Hi guys,
I've been struggling wanting to check if canvas world space is within the viewport of the camera.
I've used renderer.isvisible but it always return me null.
The effect that I am looking for is similiar to what Samsung Internet browser for Gear VR. Whenever you end up looking at blank space, the “Tap touchpad to reposition screen” message will appear, and you will be able to reorient the screen by selecting the message.
Please provide me with your assistance
Thank you
I've been struggling wanting to check if canvas world space is within the viewport of the camera.
I've used renderer.isvisible but it always return me null.
The effect that I am looking for is similiar to what Samsung Internet browser for Gear VR. Whenever you end up looking at blank space, the “Tap touchpad to reposition screen” message will appear, and you will be able to reorient the screen by selecting the message.
Please provide me with your assistance
Thank you
2 Replies
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- cyberealityGrand ChampionThis sound like a Unity Development question. Moving to dev section
- Gibbie_learnersProtege@cybereality Thank you!
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