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VRex
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11 years ago

Compiling for Mac on a PC renders game in bottom left

Sorry if the title is confusing. When we compile a Mac version of our demo from Unity on a PC, the demo runs in the very bottom left corner of the screen. The barrel distortion and everything works fine, but the entire game is located in the bottom left corner. Has anyone experienced this? I've seen it in other demos, so I assume it's an error from building for a Mac using a PC. Thanks, guys.

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  • That will usually happen if virtual texture scale is less than 1.

    Also, make sure your are not cloning the Rift and the main monitor.