Confused about where to start
Hi, i am starting with dev with Quest and Unity and i am really confused about what SDK to use.
I found old SDK is deprecated and i should use Meta XR All-in-One SDK (from https://developer.oculus.com/documentation/unity/unity-gs-overview/).
When i will try some samples, my controllers are rotated wrong and there are only few docs. Mostly API doc, but small or none info about practical usage and implementation.
This tutorial from Unity is using even other SDK XR interaction something https://learn.unity.com/tutorial/vr-project-setup Every unity tutorial on youtube, udemy is for OpenXR 😦 Should i go with OpenXR?
I only want to dev for Quest device. I dont know where to start and with what. Can someone point me in correct direction (maybe with resources?)
Thank you