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TAIC_Dev's avatar
TAIC_Dev
Explorer
4 years ago
Solved

Controller Tracking not working when OVRCameraRig is moved

Hi folks, so I am working on an application for the Quest 2. We use the standard OVR prefabs as a base and have elaborated on their functionality. Until now everything is working fine but today I wa...
  • Anonymous's avatar
    Anonymous
    4 years ago
    Approved

    You probably have the hand prefabs at the root of the scene with "Update Root Pose" checked. Instead the hands should be in the camera rig prefab, as children of the *HandAnchor transforms, with the "Update Root Pose" checkbox unchecked.

     

    Also, the "Pointer Pose Root" field in OVRHand should be set to the TrackSpace transform.