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redwhiteca_serd's avatar
8 years ago

Could not load symbol ovrp_

Hi, I get these on the debug console, when played in the Unity editor, although works fine. Can you tell me what these errors are about?
Could not load symbol ovrp_GetDepthCompositingSupported : (null)
Could not load symbol ovrp_GetLayerTexture2 : (null)
Could not load symbol ovrp_SetupLayerDepth : (null)
Could not load symbol ovrp_GetEyeFovLayerId : (null)
Could not load symbol ovrp_SetDepthCompositingInfo : (null)
Could not load symbol ovrp_Initialize4 : (null)
Unity and Oculus versions are as follows:
Unity v2017.3.0f3, Oculus Utilities v1.21.0, OVRPlugin v1.14.1, SDK v0.0.0.

5 Replies

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  • Getting the same errors after updating from Unity v2017.2.1f1 to Unity v2017.3.0f3, Oculus Utilities v1.22.0, OVRPlugin v1.14.1, SDK v0.0.0.

    Greet, Anne
  • Ilanbps's avatar
    Ilanbps
    Honored Guest
    Same error on Unity v2017.3.1p3, Oculus Utilities v1.24.0, OVRPlugin v1.14.1, SDK v0.0.0.
  • Ilanbps's avatar
    Ilanbps
    Honored Guest
    Same on Unity v2017.3.1p4, Oculus Utilities v1.24.0, OVRPlugin v1.14.1, SDK v0.0.0.
  • Same here. Unity v2017.4.1f1, Oculus Utilities v1.25.0, OVRPlugin v1.14.1, SDK v0.0.0.
    Can anyone share a reliable configuration / combination of Unity version/Utilities/Plugin/Runtime to develop GearVR / Oculus Go on a Mac (Sierra)?
  • I got the same problem.

    Could not load symbol ovrp_GetNodeOrientationValid : The specified procedure could not be found.
    Could not load symbol ovrp_GetNodePositionValid : The specified procedure could not be found.
    Could not load symbol ovrp_GetNodeOrientationValid : The specified procedure could not be found.
    Could not load symbol ovrp_GetNodePositionValid : The specified procedure could not be found.
    XR: OpenVR Error! OpenVR failed initialization with error code VRInitError_Init_PathRegistryNotFound: "Installation path could not be located (110)"!

     Does someone know how to solve this problem?