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LordDarkKiwi
10 months agoHonored Guest
Crash On Startup
Hello maybe someone is able to give me some insight on why our game crashed on startup ?
here's the log :
For information the same build crashed only on Quest Pro devices and is able to run normally on Quest 3 devices.
The app is developed with Unity 6000.0.36f1, we are using the Oculus XR Plugin 4.5.0 , Meta XR Core SDK 71.0.0 and All other Interaction, Platform, MR Utility packages on the same API version.
We also uses Photon Fusion for multiplayer. The application uses EyeTracking and FaceExpression if the device is a the quest pro. The call to GetGraphicsAdapterId seem to be a low level Vulkan call and related to Graphics pipeline initialisation and not a HighLevel Feature usage or initialization (I know nothing in fact just trying to build meaning).
Cheers !
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